Producer - Contractor (Remote working)

The role:

CCP London is currently growing our team! We have an exciting opportunity for a talented Contractor Producer to work with us online on an unannounced multiplayer shooter. We are looking for an individual with strong project management skills to join a highly motivated team of programmers, artists, designers, and QA working to build a varied and unique user experience for the game.

In this work from home era, we have found increasing success working with partners from a wide variety of disciplines. We believe that a talented, self-motivated Producer can help us review the game, help us identify short comings, and work with discipline leads to prioritize new features. In this role in particular, we are flexible and can accomodate candidates that work outside the UK and EU (remote working), so anyone who has the experience and is able to work on our schedule will be considered.

We are a small team in the early stages of development, so this is a unique opportunity to have a large impact. Reporting to the Game Director you will be responsible for all aspects of production. As a Producer, you will use a blend of creative, technical, and management experience to lead the team to deliver in all areas of the development process. You will develop and grow the competencies of the current production team towards our AAA vision.

 

Requirements of the contract:

  • Provide feedback on all features and assess whether the work is done

  • Work with our other full-time production staff to establish the roadmap, budget, and resource plans for a key area of the game

  • Suggest improvements to our Agile development process

  • Collaborate with cross-discipline teams to create clear plans and help scope the project

  • Drive teams to deliver on-time & on-budget results at AAA quality

  • Maintain clear documentation on sprint goals

  • Work with QA and design to prioritise bug fixes and tuning

  • Identify and mitigate risks early and communicate them clearly

  • Manage end of sprint reporting and take a key role in process improvement

  • Manage the process and structure of the functional teams

  • Ensure all team members have the resources they need and resolve bottlenecks before they arise

 

Your profile:

  • Have your own computer and internet, capable of playing modern PC games, and willing to work from home

  • Able to work near our core hours of 10:00-16:00 UTC

  • Solid experience in game production, PC and console preferred. Shipped multiple AAA titles

  • Experience using Jira and Confluence

  • Ability to create schedules, monitor, and update progress

  • Organisational skills are your superpower

  • Experience working in an Agile development environment, specifically with SCRUM teams

  • Outsourcing experience

 

Desirable Skills:

  • Experience with UE4

  • Familiarity with the EVE universe

  • Relevant University education

  • Prior experience working as a Producer with a dev team